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No Dude is a Planet
Story:
‘No Dude is a Planet’ is a 3D RPG adventure game that has you play as an alien that has crash landed on a tiny planet, and has to choose whether to help the inhabitants with various tasks in return for help repairing your ship (or not, and deal with the consequences).
Inspirations:
Gameplay took a lot of inspiration from games like Mario Galaxy, The Legend of Zelda: Ocarina of Time, and Animal Crossing, and the Art Style from games or books such as Outer Wilds, The Little Prince, and Little Big Planet.
My Role & Collaborators:
For this project, I worked on the Story Development, Level Design, Artwork, UI, Programming, and Audio Programming. Due to time restraints, I used various asset packs, models and animations (the latter was from mixamo.com) to complete the project, but make my own textures, and any additional animations & models where necessary (for the planet, all the characters, etc). I was also lucky enough to collaborate with several very talented individuals - Jack Verhaeg (Story & Writing) & Simon Panayi (Sound Design).
Above, you can watch 2 playthroughs of the game with the good and bad endings.
Below is some artwork, models, and textures from the game, as well as some screenshots of the unity project to show how I structured my work.